

1 0 Cammy cosplaying Nina KryptonGaming2701 11 3 Zangief - Doomsday Injustice GAU. 3 GB) This interactive demo lets you play with AMDs FidelityFX Super. Pre-orders are now open for the TEKKEN 3 (Original Soundtrack) deluxe quadruple vinyl set housed in a wide, spined gatefold.
Seriously, he, Guile, and Benimaru should share their secrets. Anime Hair: The only time it's not seen defying gravity is in his 2P outfit from 4. Against Kuma II, 2-1 per canon.Nina can be customized to have her outfits from Death by Degrees and her pink catsuit from Tekken 4, she can also be customized to resemble Helena Douglas from the Dead or Alive series, Rachel from the Ninja Gaiden series, T-X from Terminator 3, Marvel Comics character Black Cat and Zero Suit Samus from the Metroid series.
Awesome McCoolname: Who wouldn't want a last name as cool as Phoenix? Long wind-up time during which the opponent may attack you? Double check, and unlike Ralf, he doesn't have Ralf's usual benefits of being Immune to Flinching during the windup or his range. Does ungodly damage? Check. Awesome, but Impractical: Paul's Burning Fist is to this game pretty much the same as Ralf's Galactica Phantom to The King of Fighters series. Arrogant Kung-Fu Guy: He has an ego as large as his flattop, but does have plenty of muscle to back up his grandiose claims of intergalactic supremacy. A 1/10 scale Nina action figure based on her appearance in Tekken 3.
Boisterous Bruiser: The older Paul gets, the more bombastic he becomes about his fighting skills and confidence. All of this using nothing but raw skill. Badass Normal: True, near enough every fighter in this series qualifies however, Paul is currently the only canonical fighter to have defeated every significant member of the Mishima Clan, defeated two bears with his bare hands, and even went 1-on-1 with the God of Fighting and would have won if it wasn't for a last-minute transformation (which he didn't stick around long enough to witness). Fated Retribution makes this his default outfit.
Cloud Cuckoo Lander: His obsession with proving himself to be the "Toughest in the Universe" leads him to the (il)logical conclusion that he must eventually go to outer space and challenge some aliens. Next up, the entire freakin' universe! In 5, he begins contemplating taking on aliens in outer space, despite lacking the means to get out there. Challenge Seeker: He's never content with merely being the toughest guy on Earth. They even share the same first name.
Eagleland: Mixing both types: He's as boisterous as he's boorish, but if you look beneath all his bravado, bad luck and jerky moments, he's still a good-hearted man deep down. Dumb Muscle: Getting there, due to Flanderization. Don't try to confuse me with your fancy talk, you big lizard!" Turns out, he may have gotten the attention of a few."Blah.
Flanderization: Paul was always portrayed as a bit of a goof (you only really have to look at his haircut to guess that), often having comedic arcade endings and interactions with other characters. Fingerless Gloves: In Tag 2, however, he's sporting actual boxing gloves. Because of his swelling pride, Paul boasted about his actual accomplishment, but because he technically didn't win, his bragging annoyed more than a few of his fans. Paul went undefeated throughout the Third King of Iron Fist Tournament, but he left before Ogre transformed.
Guest Fighter: In Urban Reign, a Beat 'em Up also by Namco. Groin Attack: What he and Forest do to each other in Forest's Tekken Tag 1 ending, and what he (inadvertently) does to Marshall in his Tekken 6 ending. Now, he's more likely to be treated as Namco's answer to Dan Hibiki. Once, he was considered the Ken to Kazuya's Ryu and a genuine threat in any tournament he entered.

It's a dang powerful Megaton Punch too. Kiai: His deathfist yell is certainly the longest and loudest Kiai in the game. To buy a new home for a family in need. He willingly agrees with Forest's idea of spending a mountainload of cash that could be used to have fun in Las Vegas. Forest's TTT2 ending also ensures Paul's quality of this trope.
No Celebrities Were Harmed: Given his friendship with the Law family, his imposing beard and his almost unstoppable power, he is probably meant to resemble Chuck Norris in a way. The quicker variant, Phoenix Smasher (the move more commonly referred to as his Deathfist), doesn't deal as much damage, but its quickness ensures it's not any less deadly. When it connects, it sends his opponent tumbling away and eats a good chunk of their health bar. Megaton Punch: The aforementioned deathfist, Burning Fist. This symbolically represents Paul's repeated risings and falls from grace. Meaningful Name: The Phoenix is a mythological creature that cyclically dies and is reborn.

And a poster of him is on the wall. With no trace of his fighting spirit left, we then see him walking down the street, past one of Marshall Law's dojos, wherein several students are training. Trade Your Passion for Glory: His (non-canon) ending in 4 sees him become head of the Mishima Zaibatsu, but spends all of his time partying and living the high life, letting the underlings run the company until he's pretty much in control in title only. In the case of Paul, the way they justified his seemingly random choice of Kuma as sub-boss was by saying the two were rivals - and thus gave him Kuma to face in the second game too. In Tekken 2, when the stories were fleshed out, the creators tried to justify the relevance of said sub-bosses. Throw It In!: The sub-bosses appointed to the various characters in Tekken 1 generally didn't have any bearing on their stories at the time, since it was designed as an arcade game.
Badass Preacher: So badass that he wrestles for the sake of orphans and will fight you in his own church! With some patience, he can capitalize and reap great reward on reckless opponent. His throws, while easily telegraphed and can be breakable by experienced foes, are very damaging with some chain grab route knocking out opponents at full hit-points. He excels in close quarter with powerful strikes and their follow ups, along with his devastating chain-throws.
Drowning My Sorrows: In 2, after a child dies in his care, he is brought down to this. Defeat Means Friendship: After their bout in Tekken, the bitter Armor King become King's friendly rivals. Masked Luchador: And you thought the Psycho Circus and Sin Cara had restricted fields of vision? He doesn't actually talk, y'know.
He saw an infant die in his arms shortly after his orphanage was completed and subsequently fell into a drunken stupor. Heroic BSoD: Fell to it in Tekken 2. Gentle Giant: Not THAT huge, but he's a wrestler. Friend to All Children: He runs an orphanage and notably appears surrounded by children in both of his endings. Face: No accurate Fray Tormenta send up would be anything but.
Legacy Character: Just like his inspiration, Fray Tormenta, one of his orphans takes up his mask after he falls. His legacy lives on with King II in Tekken 3 and onwards. Killed Off for Real: He is slain by Ogre before the events of 3. Hunk: Quite the looker—erm, jaguar mask and all. His Tekken 2 Japanese profile gives no reason for his Heroic BSoD, while official guides state he's depressed for failing to get the money the orphanage needed from the first tournament.
